Anime fight shot list
Kaede against Goro, ruined yardYour title here
Fight card
Know who wins and what it costs before you plan a single hit.
- Fighters
- Kaede, a silver-haired woman in a black jacket with bandaged forearms. Goro, a tall man with a dark braid in a torn red coat.
- At stake
- The key Goro took from Kaede's teacher.
- Place
- A ruined concrete yard with a broken wall and one shaft of sun.
- Result
- Kaede wins by one move and cannot stand afterward.
- Last image
- One fighter standing and one on a knee in a crater.
Shot list
Long shots build tension, short shots deliver the hits, and the aftermath is held.
| Frame | Time | Shot | What happens | Sound |
|---|---|---|---|---|
![]() | 0:00 to 0:06 | 1. Standoff | Kaede and Goro face each other across the yard. Nobody moves. | Wind and dust. No music. |
![]() | 0:06 to 0:09 | 2. Wind-up | Kaede crouches; small stones lift off the ground around her. | A low drone rises. |
| 0:09 to 0:10 | 3. The spring | She springs out of frame to the right. | One sharp whoosh. | |
![]() | 0:10 to 0:12 | 4. The clash | Overhead, the two meet in the middle and a ring of dust blows outward. | Impact, then two beats of silence. |
| 0:12 to 0:18 | 5. Exchange | Five very short shots of blocks and blows, half a second each. | Drums, one hit per cut. | |
![]() | 0:18 to 0:21 | 6. Reaction | Goro's eyes widen. The frame tilts a few degrees. | The music drops out. |
| 0:21 to 0:27 | 7. Counter | Goro's counter drives Kaede back across the yard. | Heavy strings. | |
![]() | 0:27 to 0:36 | 8. Aftermath | High and wide: a crater, one fighter standing, one on a knee. | Wind returns and one long note. |
Wait, burst, hold
The rhythm of nearly every good fight. Time each part and check the proportions.
- 1WaitShots 1 and 2, nine seconds of held looks, wind and rising stones.
- 2BurstShots 3 to 7, twenty seconds with the shortest cuts of the scene.
- 3HoldShot 8, nine seconds of aftermath with one long note.
Fight card
Know who wins and what it costs before you plan a single hit.
- Fighters
- [Two fighters, with one look detail each]
- At stake
- [What the winner gets]
- Place
- [One place, one light]
- Result
- [Who wins, and what it costs]
- Last image
- [The picture the fight ends on]
Shot list
Long shots build tension, short shots deliver the hits, and the aftermath is held.
| Time | Shot | What happens | Sound |
|---|---|---|---|
| [Start and end] | [Number and name] | [One action, in plain words] | [Music and effects] |
| [ ] | [ ] | [ ] | [ ] |
| [ ] | [ ] | [ ] | [ ] |
| [ ] | [ ] | [ ] | [ ] |
Wait, burst, hold
The rhythm of nearly every good fight. Time each part and check the proportions.
- 1Wait[How long is the build-up? It should be the longest part.]
- 2Burst[Where are the fastest cuts?]
- 3Hold[What is held at the end?]











